Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.įeaturing industry experts including Rafael Grassetti, Michael Jensen and Cédric Seaut, ZBrush Character Sculpting: Volume 1 is brimming with detailed character-based tutorials covering topics such as monsters, manimals and fantasy creatures. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. ZBrush has quickly become an integral part of the 3D modeling industry. PLEASE NOTE: This book is sold out and with no current plan to get it reprinted.
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